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Electrical engineer Dylan Turner has constructed a customized keyboard in a 3D-printed housing, with just one process in thoughts: making it simpler to play preventing video games just like the Road Fighter sequence with no joystick.
“I want I used to be good at preventing video games. I am not. I want I may use a joystick. I can’t,” Turner explains of the inspiration behind the Battle Key, his tackle a keyboard-cum-fight conroller. “What I CAN do is create.”
This tradition-built keyboard is designed for just one factor: Preventing video games. (📷: Dylan Turner)
Designed round a customized PCB and a 3D-printed chassis, the Battle Key performs host to 14 Cherry MX Blue mechanical switches — the kind of clicky tactile change sometimes present in a keyboard, somewhat than a recreation controller. The keys are organized in an uncommon format which mimics arcade-style struggle controller joysticks: A 3-key cluster to the left for route and two staggered four-key arrays to the best for punches and kicks — plus a last pair of buttons equal to Choose and Begin.
Driving the keyboard is a Raspberry Pi Pico, with Turner’s creation profiting from the RP2040 microcontroller’s capacity to behave as a USB Human Interface Machine (HID) — showing to the host system as a normal keyboard enter, which then controls Turner’s favourite recreation: Extremely Road Fighter IV.
A customized PCB holds the Raspberry Pi Pico plus Cherry MX Blue keyswitches. (📷: Dylan Turner)
The housing, in the meantime, is break up into sections for ease of printing on a small-format 3D printer: A two-part base, a two-part cowl with gaps for the keycaps fitted to the highest of every change, and a last cap — full with “Battle Key” branding.
Turner has printed the PCB design, Raspberry Pi Pico firmware, and 3D chassis design for the Battle Key on GitHub underneath an unspecified open supply license.
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