[ad_1]
I’m utilizing a simulator to check a unity utility(iOS) that I developed myself.
The construct completes, but it surely crashes instantly and can’t be began.
I obtained the next error, Do you have got any recommendation?
I do not know take care of the message “Anticipated in: flat namespace in”.
Error loading
/Customers/XXX/Library/Developer/CoreSimulator/Units/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/knowledge/Containers/Bundle/Utility/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/APPNAME.app/Frameworks/UnityFramework.framework/UnityFramework: dlopen(/Customers/XXX/Library/Developer/CoreSimulator/Units/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/knowledge/Containers/Bundle/Utility/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/APPNAME.app/Frameworks/UnityFramework.framework/UnityFramework, 265): Image not discovered: OBJC_CLASS$_GADInterstitialAd
Referenced from: /Customers/XXX/Library/Developer/CoreSimulator/Units/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/knowledge/Containers/Bundle/Utility/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/APPNAME.app/Frameworks/UnityFramework.framework/UnityFramework
Anticipated in: flat namespace in
/Customers/XXX/Library/Developer/CoreSimulator/Units/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/knowledge/Containers/Bundle/Utility/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/APPNAME.app/Frameworks/UnityFramework.framework/UnityFramework
Xcode: ver12.4
Unity: 2019.4.20f1
admob: GoogleMobileAds-v6.1.2
Please let me know in case you want any further data.
[ad_2]
