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Evaluating manufacturing facility design patterns – The.Swift.Dev.

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Be taught what is the distinction between static manufacturing facility, easy manufacturing facility, manufacturing facility methodology and summary manufacturing facility utilizing the Swift language.

Design patterns

I believed that I might be good to have a summarized comparability between all of the manufacturing facility patterns, so right here it’s all the things that you must learn about them. Developing them is comparatively easy, on this instance I will use some UIColor magic written within the Swift programming language to point out you the fundamentals. 🧙‍♂️

  • no separate manufacturing facility class
  • named static methodology to initialize objects
  • can have cache & can return subtypes
extension UIColor {
    static var main: UIColor { return .black }
    static var secondary: UIColor { return .white }
}

let main = UIColor.main
let secondary = UIColor.secondary

  • one manufacturing facility class
  • swap case objects within it
  • encapsulates various code
  • if checklist is simply too huge use manufacturing facility methodology as an alternative
class ColorFactory {
    enum Model {
        case main
        case secondary
    }

    func create(_ type: Model) {
        swap type
        case .main:
            return .black
        case .secondary:
            return .white
    }
}
let manufacturing facility = ColorFactory()
let main = manufacturing facility.create(.main)
let secondary = manufacturing facility.create(.secondary)

  • a number of (decoupled) manufacturing facility lessons
  • per-instance manufacturing facility methodology
  • create a easy protocol for manufacturing facility
protocol ColorFactory {
    func create() -> UIColor
}

class PrimaryColorFactory: ColorFactory {
    func create() -> UIColor {
        return .black
    }
}

class SecondaryColorFactory: ColorFactory {
    func create() -> UIColor {
        return .white
    }
}

let primaryColorFactory = PrimaryColorFactory()
let secondaryColorFactory = SecondaryColorFactory()
let main = primaryColorFactory.create()
let secondary = secondaryColorFactory.create()

  • combines easy manufacturing facility with manufacturing facility methodology
  • has a worldwide impact on the entire app

protocol ColorFactory {
    func create() -> UIColor
}

class PrimaryColorFactory: ColorFactory {
    func create() -> UIColor {
        return .black
    }
}

class SecondaryColorFactory: ColorFactory {
    func create() -> UIColor {
        return .white
    }
}


class AppColorFactory: ColorFactory {

    enum Theme {
        case darkish
        case gentle
    }

    func create(_ theme: Theme) -> UIColor {
        swap theme {
        case .darkish:
            return PrimaryColorFactory().create()
        case .gentle:
            return SecondaryColorFactory().create()
        }
    }
}

let manufacturing facility = AppColorFactory()
let primaryColor = manufacturing facility.create(.darkish)
let secondaryColor = manufacturing facility.create(.gentle)

So these are all of the manufacturing facility patterns utilizing sensible actual world examples written in Swift. I hope my sequence of articles will make it easier to to achieve a greater understanding. 👍

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