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arkit – iOS object detection and monitoring

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I’m new to the world of Swift and iOS app dev and I am in search of some recommendation/steering/assist.

I’m making an attempt to create an app that is ready to establish an object utilizing an object detection coreML mannequin, pin that object with an AR “dot” or a field and to trace that object transferring in actual life. For instance, I would like to have the ability to establish a TV distant and monitor its motion as I choose it up and transfer it round a bit of.

Up to now I’ve been in a position to establish the distant utilizing an object identification coreML mannequin and pin a SCNNode on to the article with one app and with a separate app, have the option detect the distant after merging a couple of scan utilizing Apple’s AR Scanner app (https://developer.apple.com/documentation/arkit/content_anchors/scanning_and_detecting_3d_objects) and (type of) monitor it on a flat floor.
Drawback I’ve is with the primary app, I’m unable to trace the recognized object within the real-world and with the second app the monitoring ingredient is unreliable, particularly if I’ve my hand on a small a part of the distant and choose it up.

Is objet monitoring with ARKit workable? Is it attainable to trace an object recognized by way of an object detection coreML mannequin? Is what I need to obtain even attainable?

Many thanks prematurely.

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