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Dangerous Entry exception at startup in Xcode 14.0.1 debugger (iOS)

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Our iOS app, which was working usually on Xcode 13.4.1, now has an exception at startup underneath Xcode 14.0.1.

Thread 1: EXC_BAD_ACCESS (code=1, deal with=0x1176aca60)

However that is solely seen when debugging; if I run it straight on system, it seems to run fantastic. Nonetheless an issue as a result of we can’t debug our app.

There may be little or no info obtainable, however that is the decision stack, none of which is our code. I stepped by a whole lot of our startup code with out noticing any issues.

Thread 1 Queue : com.apple.main-thread (serial)
#0 0x0000000183aa3518 in objc_release ()
#1 0x0000000183aa15d8 in AutoreleasePoolPage::releaseUntil(objc_object**) ()
#2 0x0000000183aa4f40 in objc_autoreleasePoolPop ()
#3 0x00000001a0061aec in -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] ()
#4 0x00000001a009cd3c in __92-[FBSWorkspaceScenesClient createSceneWithIdentity:parameters:transitionContext:completion:]_block_invoke ()
#5 0x000000010900e04c in _dispatch_client_callout ()
#6 0x0000000109011ac8 in _dispatch_block_invoke_direct ()
#7 0x00000001a006bf2c in FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK ()
#8 0x00000001a006bac8 in -[FBSSerialQueue _targetQueue_performNextIfPossible] ()
#9 0x00000001a006e2a8 in -[FBSSerialQueue _performNextFromRunLoopSource] ()
#10 0x000000018a7be22c in CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION ()
#11 0x000000018a7ca614 in __CFRunLoopDoSource0 ()
#12 0x000000018a74e57c in __CFRunLoopDoSources0 ()
#13 0x000000018a763eb8 in __CFRunLoopRun ()
#14 0x000000018a7691e4 in CFRunLoopRunSpecific ()
#15 0x00000001c3589368 in GSEventRunModal ()
#16 0x000000018cc18d88 in -[UIApplication _run] ()
#17 0x000000018cc189ec in UIApplicationMain ()
#18 0x0000000101d76580 in major at /Customers/aaronl/engine-johnsonville/src/platform/ios/major.mm:8
#19 0x00000001a8a8d948 in begin ()

Turning on some Xcode debug flags confirmed the next message:

2022-10-13 16:33:49.020927+1300 umajin_viewer[1297:357539] *** -[CaptureMTLCaptureScope release]: message despatched to deallocated occasion 0x280aafb40

The app is a mixture of Goal-C and C++, and has Vulkan graphics rendering on high of Steel. All this was working properly up until now.

I am in search of any clues on methods to discover out what goes mistaken!

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